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Spot hidden trail/door, climb, swim, etc.

 
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monsinyana2
Dead-Post Necromancer


Joined: 24 Jul 2007
Posts: 567
Location: Western NC

PostPosted: 2010.02.05 02:21:27    Post subject: Spot hidden trail/door, climb, swim, etc. Reply with quote

is it possible to get the scripts the server uses to:

- spot hidden trails, doors etc?

-climb (ivy, cliffs)
along with the bit that causes damage if a pc fails?

-jump

- swim

-pole vault




i have a very hard time doing even the most basic of scripting, so any directions that make it as clear as possible would be very helpful.. such as naming the specific section a script should be in, and if anything else is needed- setting the DC,, painting a trigger or something.

thanks in advance!!!
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Djanga
Billy Kennedy


Joined: 17 Aug 2005
Posts: 2434
Location: Down Under

PostPosted: 2010.02.05 02:41:40    Post subject: Reply with quote

As far as I know the spot hidden is standard bioware scripts. You can find the objects to use in the secret objects under placables. There is info on them on how to set them up under the notes on the objects. It's very simple.
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StrawMan
Twine and Sackcloth (CoA DM)


Joined: 05 Jul 2006
Posts: 3259
Location: Japan, East. +9 GMT

PostPosted: 2010.02.05 05:02:26    Post subject: Reply with quote

We use a modified version of this script here.
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Mr.Moloch
Baby Eater (CoA DM)


Joined: 04 Oct 2003
Posts: 20905
Location: Michigan GMT -4

PostPosted: 2010.02.05 05:25:32    Post subject: Reply with quote

Our secret door scripts are customized, but you can use the Bioware default.
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monsinyana2
Dead-Post Necromancer


Joined: 24 Jul 2007
Posts: 567
Location: Western NC

PostPosted: 2010.02.05 14:42:45    Post subject: Reply with quote

thanks for the quick replies guys.
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